![]() Maple logs can be burned by all players using the Firemaking skill, giving 135 experience at level 45 Firemaking and scaling up to 175 experience on a 5-person bonfire at level 99. Adding a mithril limb to a maple stock grants 64 experience, and makes an unstrung mithril crossbow. Stringing the bows with a bowstring gives the same amount of experience as making them. Unstrung shieldbows can be made at level 55, giving 58.3 experience per bow. Maple stocks can be made at level 54, for 32 experience. Unstrung shortbows can be made at 50 Fletching, giving 50 experience per bow. Using the Fletching skill allows players to turn maple logs into Ranged weapons. Playing 6 hours a day, it would 23 days.Maple logs Playing 4 hours a day, it would take you 35 days, or just over a month. Playing 2 hours a day, it would take you 70 days, or 2.3 months. ![]() The only downside is that you MIGHT have to use super energies at dorg now (I cant confirm this because pots are certainly obsolete now at wildy and ape atoll, especially after 60 agil, but I dont really know anything about the run recharge rate at 80+ agil).Ĭredit goes to spaderdabomb's guide to all skills at 98-97698 for the max xp rates for ape atoll and dorgeshuun course before the update.Įdit: sorry, got a little carried away there, forgot the point of this topic ) if you did dorgeshuun course from 85 agility with the assumption that you would get 70k xp an hour, it would take you about 140 hours. ![]() Now that you fail even less its probably closer to 70. While ape atoll's absolute max xp/hour is 54,000, and its actually impossible to obtain that (more realistically will be closer to 50-52k), even before the agility update the dorg max was 66k. Somewhere in the mid level 80's, dorgeshuun course becomes faster xp than ape atoll, especially now with the agility update, its a good deal harder to fail on dorgeshuun (although they did raise the requirements to level 80). If you find that the revenants really bother you that much, you can do werewolf which is still faster xp than ape atoll until 70, and only slightly slower xp than wilderness course. However, I do recommend staying at wilderness course until level 75, when you stop failing ape atoll. If you want to switch to ape atoll at 70 you can, but food is annoying to get there, pineapple cutting reduces your xp/hour when you could just take food anyway, which unfortunately weighs you down, but with boots of lightness/spottier cape/penance gloves you can take a full inventory of monks and still weigh nothing. I would only reccomend getting like 1k tickets at brimhaven, at 60 agil or so switch to wilderness because youll get faster rates there than at ape atoll until about level 70 or so. Once your level 75, you can't fail the course so it's a constant 550 exp each trip through it! Hope I helped.īrews at brimhaven are needless and expensive. From 65/70 at Ape Atoll use a knife to slice pineapples that grow there for 8 health a pineapple. Use Sara brews and keep your health under 20 at Brimhaven from 40 until 65 to 70. Well, you can get it in a couple months depending on how determined you are, which courses you do, your hitpoints level, and what food you have.
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